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Showing posts with label defiance. Show all posts
Showing posts with label defiance. Show all posts

Oct 17, 2012

On set with the cast of the upcoming Syfy show, Defiance

Defiance

We take a set tour and talk to the cast of Syfy Channel's upcoming TV show, Defiance, a show that is just one piece of a much larger world.

When Defiance launches in April 2013, it will be much more than either Trion Worlds’ newest massively multiplayer online game, or Syfy’s latest science-fiction series. It will be the first-ever true cross-medium entertainment franchise.

Defiance It is a massive undertaking, requiring multimedia coordination between two completely separate, and yet now inextricably connected sides of the same property, working towards expanding the same universe following a failed alien invasion that left the Earth a changed place. Trion’s game will take place in the remains of the Bay Area and follow hunters searching for an alien mineral, while the Syfy TV show will focus on survivors in the city known as Defiance

Walking around the massive set in Toronto, it’s obvious that the show will have a big-budget feel. And playing the third-person perspective shooter MMO, it’s clear that the last four years of development have resulted in what looks like yet another hit for Trion Worlds in the ultra-competitive online gaming space.

Grant BowlerDefiance is the most exciting thing I’ve ever heard of,” said actor Grant Bowler, who plays Jeb Nolan in both the game and the show. “When I got asked to look at the show, I initially had no idea that we were going to be here doing this. This idea of bringing those media together, TV is in everybody’s home, and we play our games, generally, on our TV at home. It’s a natural fit, but I think it has always seemed so complicated and difficult to do that, it’s been beyond the realm of the possible.”

According to Bill Trost, lead game designer at Trion Worlds, from the very beginning the game developers in San Diego have been working with Syfy as a partner. They’ve had regular calls and meetings and discussions on how to craft this new intellectual property. 

“It’s something we’re excited about,” Trost told us in a recent exclusive interview. “It’s something that hasn’t really been done in that way before.”

It’s taken a lot of work to craft a story that begins in the game world in the Bay Area with two of the protagonists of the TV series leaving the area, then picks up in the show with those same two characters driving into Defiance, which rests atop what was once St. Louis. 

“When I started doing TV in the early ‘90s, the idea of having something that was as immersive and gigantic as this overwhelming mythology would not have been possible,” said Kevin Murphy, who wrote and executive produced Desperate Housewives, Reaper, and now Defiance. “Something like Game of Thrones or Defiance would not have been possible because TV was much more close-ended. Now, with the advent of online, you can really do a lot of things you were not previously able to do. We’re really trying to see how far can we push those boundaries. What can we take advantage of in terms of creating an actual world that is unlike anything that we know today, but at the same time is very familiar.”

DefianceBoth the show and the game take place 30 years in the future after an alien race known as the Votans attempted to immigrate to Earth. The governments of the Earth decided to turn away the Votans, which led to a disastrous war that partially terraformed the Earth and forced the two races to attempt to peacefully coexist.  Players will enter the universe as “Arc Hunters,” exploring the Bay Area and looking for alien technology that occasionally falls from the sky.  Although there will be TV characters migrating in and out of the game world, because the locations are so far apart there’s plenty of space for two separate stories to be told.

“There are big events and small things that will cross over from game to show,” said Trost. “Everything from the flora and fauna in the game world and the television show matching up, to these huge crossovers with characters both coming from the game world and going into the show, and from the show coming into the game world.”

When the game debuts, the first crossover will already be well under way. 

“I’m finally in two places at one time,” joked Bowler. “My character, Nolan, starts off in the video game and then goes into the series. When we launch the video game, there’s a point where Nolan leaves, and then exactly in that way, we begin the television series. So right from the beginning, there’s a synthesis between the two. The two worlds of game and show are connected, and they’ll stay that way.”

The show features some of the creative minds behind Syfy hits Farscape and Battlestar Galactica, which bodes well for this new series. While the game will focus more on action, the show will involve more character development and drama — and there’s plenty of drama to go around with so many different alien species living together in one town.

Stephanie Leonidas“I play Irisa and she’s an Irathient alien [a subspeciaes of the Votans],” explained actress Stephanie Leonidas, who is almost unrecognizable with all the prosthetics on. “There are many species of alien in Defiance. The pilot is about Irisa and Nolan’s journey to Defiance. Nolan is basically her father figure. And then the show picks up from when they get there.”

The series is being filmed in Toronto, where a full-sized recreation of the town of Defiance has been built outside of large sound stage areas.

“What we’ve done up there is build an entire city,” said Bowler. “What’s really exciting about it is, there are different parts of town. There are parts of town that are built from parts of old billboards, bottles, or anything that comes to hand. They’re the more affluent, or commercial parts of town. Then there are the poorer parts of town that are built out of old shipping containers, or pellets and crates. It’s amazing to see this town and to be able to work within this set.”

Thanks to the online game, Syfy is already thinking about season two of the TV series. That’s a luxury that a typical show doesn’t get. Given the success Rift has had in the online space and the positive momentum End of Nations is riding on, the odds are good that the past four years of development will result in a quality Defiance game world. Given the loyalty and devotion that online gamers have to their games, the thinking is that they’ll also gravitate to a TV show that involves the same world and some of the same characters.

“I think there’s a huge appetite for this,” said Leonidas. “It’s exciting to combine both the game world and the TV show. If it all works well, it could be really exciting for people who watch TV and play games. People that have never experienced an online game might want to go play and gamers who don’t watch Syfy may want to watch the show.”

That’s exactly what Syfy and Trion Worlds had in mind when they ventured into this uncharted territory four years ago.


Source : digitaltrends[dot]com

Aug 29, 2012

How the video game Defiance could change movies and TV for the better

SyFy and Trion present Defiance

Early next year the results of a unique collaboration between the SyFy Channel and the developer Trion will be released. The TV show Defiance will debut along with the game of the same name, and it could point the way to how future gaming projects will be developed.

In entertainment, few groups are as desperate and downtrodden as fans of films and TV shows adapted from video games. They are a loyal and passionate bunch who have continually been disappointed, and yet still retain a joyfully naïve optimism based on the recent success of similar source materials, like comic books, as well as the rich and immersive content from the video games themselves that the films are taken from. Perhaps it is the movie industry that doesn’t fully understand video games, or perhaps games themselves are just inherently difficult to adapt. Whatever the excuse for films like Alone in the Dark and Double Dragon is, it seems like a new approach is in order. If nothing else, NBC and Trion’s upcoming game and companion TV show, Defiance, is unique.

There is still a stigma associated with many video game movies (and, by extension, the handful of TV shows also based on games) and it is one that is well deserved. There have been a few that could be considered decent, but from the epically bad Super Mario Bros. movie that ended the career of Rocky Morton (one of the film’s two directors) and did its absolute best to do the same for the entire cast, to the entire library of Uwe Boll’s impressively awful gaming flicks, fans have been burned so often that they are understandably wary of properties adapted from games. And yet again and again, the majority of the fanbase keeps hoping that the next film, the next adapted property, will be the one that gets it right.

But perhaps it isn’t fair to group Defiance in with other adapted video game properties. The definition of an adaptation is changing one thing to make it suitable for something else, and that is not the case with the upcoming Defiance – it is something original.

Defiance TV show

Defiance is the first of its kind, a hybrid property being developed concurrently by both Trion Games and NBC Universal’s SyFy Channel. When it is released in April of 2013, it will be two properties: an MMO third-person shooter for PC, PS3, and Xbox 360, as well as an original, ongoing TV series on the SyFy channel. The two will exist together concurrently in the same universe and attempt to create a larger story.

One of the most important things in creating a good live action adaptation from any source material is simply to make the film with the same level of respect and care that the developers of the original property had while creating it. That was the same problem comics used to face, as filmmakers would create “comic book movies” as opposed to movies that just happened to be sourced from comics. It was an important distinction that has made the difference between films like Christopher Nolan’s The Dark Knight and Joel Schumacher’s Batman and Robin. That is not a problem Defiance will face, and the people behind both the show and the game will approach the property from a uniquely cooperative angle.

“It’s something we’re excited about,” Bill Trost, creative lead for Trion said. “It’s something that hasn’t really been done in that way before.”

Trost is one of several big names in their respective fields to be brought on board. A longtime gaming industry veteran, Trost was instrumental in creating the social gaming juggernaut EverQuest. That level of experience will be vital to the success of Defiance, a game that will need the interaction of fans in order to truly thrive.

To compliment Trost and others, on the TV side the SyFy Channel is bringing in well-known and familiar faces. The show will star Grant Bowler (True Blood, Liz & Dick), who will be joined by Julie Benz (Angel, Dexter), Tony Curran (Doctor Who, The League of Extraordinary Gentlemen), Mia Kershner (The L Word, 24), Oscar-nominated actor Graham Greene (Dances With Wolves, Twilight: New Moon), and many other recognizable actors.

To helm the show, SyFy tapped Rockne S. O’Bannon, a name much beloved among sci-fi aficionados thanks to his work in the genre, most notably with the recent remake of V and the modern cult classic, Farscape. O’Bannon will serve as Executive Producer and also scripted the pilot. SyFy even went so far as to enlist the talents of Bear McCreary (Battlestar Galactica, The Walking Dead) to serve as music supervisor. Defiance will be, to date, the most ambitious and expensive show produced on the SyFy channel.

Defiance is the biggest show that SyFy has ever done in their 20 years of existence. They are investing more on Defiance than they have on anything, and it’s going to be a big show, and a big event,” said Trost.

defianceDefiance takes place in the near future following a lengthy war that quite literally changed the Earth forever. When an alien race known as the Voltans arrive on Earth and request sanctuary after their own solar system was destroyed, years of negotiations prove fruitless. The refugees become invaders and begin to try to terraform the planet, beginning a catastrophic war. After unimaginable losses on both sides, a ceasefire began, and the two races are forced to live together on a radically altered Earth. 

The development process has been one of a kind, and part of the reason for that is simply that there aren’t many companies with the power to launch both a TV show and publish a game at the same time. It takes reach and money; and beyond that it requires a company that can see the potential of winning over gaming fans to the big and small screens, something that is easier said than done.

From the start NBC Universal (who owns SyFy and is an investor in Trion) wanted something that would be built from the ground up as a collaborative effort. The gaming and TV sides were then brought together to discuss what they wanted to create and what options they had, including an examination of the NBC library, most of which was available to them.

“Very early on we started thinking about what we could do together and whether it was [to] take one of their licensed properties or create something new,” Trost said. “And the option that we all got excited about was creating something new with SyFy.”

From the start both the TV show — which will air as a 13-hour series broken into 12 episodes with a two hour pilot — and the MMO that will feature numerous missions set in a third-person shooter world, were created hand in hand. Due to the time needed to create a game versus the time needed to produce a TV show, the developers at Trion went to work first, but did so with the conceptual help of those who would eventually break off to create the TV series.

Grant Bowler as Jeb Nolan

“A lot of the initial work was done here at Trion before SyFy was really ramped up, but we had a lot of initial discussion to set the boundaries of what they were looking for as far as what would make compelling television, and we laid on the table what we thought would make a good AAA MMO,” Trost said. “So we’ve been guiding the development of the IP of what Defiance is, to those two goals.”

Jeb Nolan in the gameIt is a difficult — and expensive — proposition for all involved. An exact price tag hasn’t been mentioned, but it is clearly a massive undertaking for both SyFy and Trion. And once the game is released and the show is airing in spring of next year, the work is still just beginning.

“It’s totally ongoing, that’s the plan, that’s the whole idea behind Defiance is that its these two things that are constantly playing off of each other and developed together, and react to each other,” Trost told us. “Around here, and within our talks with SyFy, we all know that it all really starts once April 2013 hits. That’s when the job really starts.”

To further that idea of integration, when the game is released, it will start with a mission featuring the character Jeb Nolan, the star of the TV show played by Bowler. Once the mission is complete, the character will then leave behind the game’s digital setting of the Bay Area and head east towards the remains of St. Louis where his story will continue on TV. You could therefore justifiably claim that the mission in question is a prequel to the TV show, but that understates the integration between the two.

Defiance's take on the Bay Area

Make no mistake, Defiance is a risky proposition. The more moving parts something has, the more potential for disaster. The TV show and the game both need to capture fans, a goal that is difficult for any game or TV show to achieve under the best of circumstances. And even if it is a success, that doesn’t guarantee that the formula is going to work for other properties.

“It’s challenging, turning games into movies, because movies are so different,” director and producer Bryan Singer recently told us. “A game is all about playing, and a movie is all about being played. One has to find the essence of the game and the essence of the character in the game, and then create a journey and a story that caters to a movie and a controlled, defined experience.”

Regardless of whether or not Defiance is a success, there is a definite move to transform video game material into quality live action adaptations. The highest profile property at the moment is the announced Assassin’s Creed film, which has attracted Michael Fassbender to both star and produce. Closely behind that is the Uncharted film, which has experienced some issues and already lost two writer/directors after both Oscar winner David O. Russell and then Neil Burger dropped out. Despite the delay, the film seems to still be a priority for Sony.

In both cases, the properties are being handled by groups that have an invested interested in seeing them succeed — beyond just the obvious commercial reasons. Assassin’s Creed is being developed by Ubisoft itself, who recently created its own film division to adapt some of its properties after it was unhappy with Disney’s commercially successful, but critically panned, adaptation of Ubisoft’s Prince of Persia: The Sands of Time. Likewise, the Uncharted game was developed by Sony’s SCEA division, and will be produced by Sony’s film department. Both properties are being developed into film by the companies that helped create them, which should give hope to fans waiting to see their favorite games turned to films.

But before either of those films hits the screen, Defiance will be available to play and to watch. It is a bold experiment, and one that is being created by people that know both industries and are hoping to break new ground. If it works, it may be the first in a salvo of upcoming game related films and TV shows that are developed with respect for the source material.

All it will take is one property to show others that gaming can be a profitable and reliable source of material for film and TV developers constantly on the lookout for the next big trend. Maybe that property will arrive in April 2013 when Defiance is released on PC, PS3, and Xbox 360, and hits SyFy Chanel at the same time.


Source : digitaltrends[dot]com