After teasing it for over a month, Rovio has finally released Angry Birds Star Wars. The game is available for download on iOS, Android and OS X and although a Windows Phone and Windows 8 versions are promised neither are currently available for download.
The game is priced at $0.99 on iOS for the iPhone version and $2.99 for the iPad version. Meanwhile, Android has two versions, one that is free but comes with ads and another ‘HD’ version, which despite the name looks identical to the standard version but costs $2.99 and does not include ads. The OS X version costs $4.99.
After playing it for a few minutes prior to writing this article, the game seems very similar to the standard Angry Birds, which means not all that exciting. Of course, I plan to play further and hopefully it gets better. You can expect a full review later this week.
We have already talked about Angry Birds Star Wars before. The game is based on the same gameplay mechanics as previous Angry Birds game but the birds have been replaced by Star Wars characters with some new abilities.
The game will be releasing this Thursday on November 8 and you can be sure we will have a review of the game for you to read. Until then, check out this new gameplay video, along with some of the other videos of the game released in the past.
Just when you though you couldn’t take any more of Angry Birds in any form here comes another new game. As we have mentioned it before, Angry Birds Star Wars is the fifth game in the Angry Birds series by Rovio and is based on, no prices for guessing, Star Wars.
Rovio released a couple of teaser trailers this month but now a slightly longer video has been released, this time showing some of the gameplay. And you know what? It actually looks interesting.
Well it’s not fundamentally different from what you did in the previous Angry Bird games. Except this time the birds have lightsabers (at least one of them does) and that’s severely cool. You will see the red bird taking a swipe at the pigs using its lightsaber, which you probably activate the same way you activate special abilities in Angry Bird games: by tapping on the screen when they are airborne. There is also a pink bird dressed as Princess Leia who can shoot tractor beams to dismantle giant robots.
I’m hoping there are more such cool birds in this game. We should find out next week on November 8 when the game releases on iOS, Android, Windows Phone, PC, Mac and Windows 8.
Bad Piggies is a complete departure from Rovio’s award winning Angry Birds series. After letting you play as the birds for almost three years now, you will now get to play as the pigs for the first time.
But you won’t be doing any flinging in this game. Other than the main characters of the game, Bad Piggies shares nothing with Angry Birds and is a complete departure in terms of gameplay. We decided to take a look and see just how bad the piggies really are.
Title
Bad Piggies
Developer
Rovio Entertainment Ltd.
Rovio Mobile Ltd.
Platform
iOS
Android
Content rating
4+
Low Maturity
Size
40.9MB / 41.3MB
34MB
Price
$0.99 / $2.99
Free (with ads)
The Premise
The pigs are making plans to capture the eggs from the birds. Unfortunately, the plans were blown away by the wind and the pigs have to get them all back. They have some objects at their disposal and your job is to assemble a vehicle to transport them to the plans.
Gameplay
In terms of gameplay, Bad Piggies is closer to Amazing Alex than Angry Birds. In each level, you have a single pig and you have to assemble a vehicle around him to transport him to the goal at the end of the level. In each level, you get a bunch of objects that you have to arrange in a grid to form the vehicle.
The object include boxes, wheels, rockets, balloons, TNT, umbrellas, etc. Each of them have a specific purpose. The boxes form the frame of the vehicle and everything has to be attached to them. The wheels, of course, facilitate motion. Propulsion devices, such as fans, rockets, bellows, soda bottles, etc. help propel the vehicle to make it go faster or climb up a slope. Umbrellas act as your brakes. Balloons lift the vehicle and sandbags weight it down as long as you want. TNT, when denoted correctly, lets you shoot the pig in a particular direction and achieve greater height than otherwise would be possible. At times you get objects such as motors, that don’t do anything on their own but combined with something like the fan makes the vehicle move faster.
You can access the in-game tips to see how you can use the objects you have at your disposal. Once you assemble the vehicle, you hit the button and the level begins. Depending upon the objects you have, you get buttons on screen to activate or deactivate them. You can, for example, switch the fans on or off, open or close the umbrellas or pop the balloons as required.
There are multiple goals in the level but the main one is always the plans at the end of the level. You need to get there to finish the level and for other achieved goals to count. Other goals include stars that you can collect, reaching the plans before the timer runs out and not using a specific object in a level.
Unlike Angry Birds, you don’t have to collect all stars at once. You can, for example, choose to finish the level before the timer runs out thus getting one star for it, plus one more for finishing the level. After that, you can replay the level and instead of having to finish it in time, you can go after the stars that might be scattered across the level. Once you finish the level with the stars, your previous star for finishing the level on time stays and you also get a new star for collecting it in the level. This way you can collect a maximum of three stars per level. The more stars you collect, the more levels you unlock in the game.
There are three modes in Bad Piggies. The first is ‘Ground Hog’, where you build vehicles that stay on the ground. The second is ‘When Pigs Fly’, that involves building flying vehicles, consisting of balloons, wings and propellers. The third is ‘Sand Box’, where there are no plans to collect but just to build massive contraptions that can go across the enormous levels and collect all the stars.
So how is the game to play? Well, it’s a bit slow and takes a while to become truly interesting. The initial levels are fairly easy and not very interesting. You need to spend some time with the game and unlock more objects before you get involved in it. Once more objects get unlocked the levels start becoming more and more fun. Eventually you will find yourself playing the levels again and again to get all three stars.
Assembling the vehicles can be fairly challenging. You have to take into consideration the objects you have been provided, the grid in which you can arrange them and the terrain you will be traversing. Needless to say, there is a fair amount of trial and error involved and you will find yourself building and refining your designs again and again until you find one that gets the job done. In many of the levels there is no one particular way that you can build a vehicle. You could place things differently and still get similar results.
You can’t get too creative with the positioning, though. The game relies heavily on physics and the placement of each object has repercussions. Place everything on one end of the vehicle and you will unbalance it, making it tilt on slopes. The propulsion objects need to be placed such that they all fire in one direction and they shouldn’t all be on one side or the vehicle will spin like a top in one place. Once you grasp the physics of the objects and know what each does, building the vehicles becomes relatively easy.
If at all you do get stuck, the game helps you out by building the vehicle for you. You will still have to control it yourself after you start it but that’s the easy part. You can use the game’s help three times and if you want more you will have to purchase them using in-app purchasing.
Speaking of pricing, the iOS version of the game costs $0.99 on the iPhone and iPod touch whereas the iPad version costs $2.99. On Android, there are two versions, with one being optimized for HD displays, and both are free to download but have in-game ads that burn through your battery and look ugly. Unfortunately, there is no paid option available on Android at all, so even if you want to you can’t get rid of the ads.
Graphics and Sound
Bad Piggies feature the same visual style as Angry Birds, which is understandable as it comes from the same universe. However, while the Angry Birds visuals were filled with many objects and characters, the Bad Piggies world looks barren and desolate. This further adds to the general lack of excitement you get while playing the game, as you transport a lone pig through an empty world with nothing but the sound of the contraptions and the odd squeaks of the pig to keep you company. The game could have used jazzier environments to spice things up and look less drab.
The music in the game is pleasant but nothing that particularly stands out. There are couple of themes that play while you’re building your vehicles and another that plays once the level starts. The former is calm and engaging whereas the latter is fast and exciting. They get the job done but again, could have been better.
Conclusion
One of the best things I liked about Bad Piggies was that it wasn’t Angry Birds. That game was fun two years ago but has started getting long in the tooth and honestly, I doubt I can sit through another variant of that game. So kudos to Rovio for making a game from the same universe but without the same gameplay.
On its own, Bad Piggies is not all that bad and offers a fairly enjoyable experience. Its drawbacks are that it’s not particularly exciting, especially during the early levels and that itself could put off many people who wouldn’t go further from that point. Also, it lacks the pick up and play nature of Angry Birds, which is not a bad thing, but not a lot of people would want to spend time and mental energy thinking of the perfect vehicle design to get all the stars in the level. In Angry Birds, you can senselessly fling birds at the pigs and although you wouldn’t many stars you’d still finish it and go to the next one. That does not happen here. Even to finish the level you have to be fairly good at the game.
Lastly, the game is packaged in a dull wrapper, with boring visuals and a passable soundtrack that don’t do justice to the gameplay.
Eventually, you end up with a game that you really wanted to play but can’t go beyond a few levels. Especially when there are so many other good games to play out there.
Rating: 3.5/5 Pros: Challenging gameplay Cons: Initial missions are uninteresting, drab visual presentation makes the game seem more boring than it is, no ad-free version on Android
Parents in the UK, prepare to be badgered by your little ones – Finnish game maker Rovio is days away from opening its first Angry Birds theme park there.
Of course, there will be those who are absolutely fed up to the back teeth with Angry Birds. Among them may be the early adopters, who’ve since grown weary of the bird-slinging game, or those who were suspicious from the start, refusing to become one of the many many millions of people who’ve downloaded the game onto their mobile devices and continue to enjoy spending countless hours battling with egg-stealing green pigs.
Among those many millions are, for sure, a huge number of kids, drawn in by the cutesy graphics and simple game play. These same children – at least the ones living in the UK – will likely be impatiently tapping their parents on the back the moment they discover the country’s first ever Angry Birds theme park is about to open.
Located in Nottinghamshire, England, the new activity park forms part of Sundown Adventureland, a popular day-out destination for families in the area.
According to the designer of the new attraction, there’ll be themed swings and roundabouts, as well as several climbing towers. Of course, there’ll be a giant sling too, though hopefully someone will be on hand to stop over-excited kids catapulting their friends into the North Sea. There’s also talk of themed rides being introduced at some stage.
Paul Tomlinson, park manager at Sundown, said he was delighted to be hosting the UK’s first Angry Birds attraction “as the brand is so well known throughout the world.”
Of course, this isn’t the first Angry Birds-based theme park to open – there’s already one in China (albeit unauthorized), and another in Finland, where Rovio, the company behind the game, is located.
Rovio’s CEO, Peter Vesterbacka, told Reuters earlier this year that the Angry Birds attractions – of which there are plans for many more – will resemble small adventure playgrounds rather than full-on Disneyland-style affairs. “We can’t afford to invest billions into theme parks,” he said. “We are a tiny company from a tiny country.”